C# Класс GvrKeyboardDelegateBase, CosmosVR

An abstract class instead of an interface so that it can be exposed in Unity's editor. It inherits from MonoBehaviour so that it can be directly used as a game object.
Наследование: MonoBehaviour
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Открытые методы

Метод Описание
OnKeyboardEnterPressed ( string edit_text ) : void

Called when the ENTER key is pressed on the keyboard.

OnKeyboardError ( GvrKeyboardError errorCode ) : void

Called when there is an error with the keyboard.

OnKeyboardHide ( ) : void

Called to hide the keyboard.

OnKeyboardShow ( ) : void

Called to show the keyboard.

OnKeyboardUpdate ( string edit_text ) : void

Called to update the keyboard.

Описание методов

OnKeyboardEnterPressed() публичный абстрактный Метод

Called when the ENTER key is pressed on the keyboard.
public abstract OnKeyboardEnterPressed ( string edit_text ) : void
edit_text string The current text for the keyboard.
Результат void

OnKeyboardError() публичный абстрактный Метод

Called when there is an error with the keyboard.
public abstract OnKeyboardError ( GvrKeyboardError errorCode ) : void
errorCode GvrKeyboardError The code of the error encountered.
Результат void

OnKeyboardHide() публичный абстрактный Метод

Called to hide the keyboard.
public abstract OnKeyboardHide ( ) : void
Результат void

OnKeyboardShow() публичный абстрактный Метод

Called to show the keyboard.
public abstract OnKeyboardShow ( ) : void
Результат void

OnKeyboardUpdate() публичный абстрактный Метод

Called to update the keyboard.
public abstract OnKeyboardUpdate ( string edit_text ) : void
edit_text string The current text for the keyboard.
Результат void