Свойство | Тип | Описание | |
---|---|---|---|
actor | Transform[] | ||
audioClip | UnityEngine.AudioClip[] | ||
cam | Transform | ||
eventFile | string | ||
eventStarted | bool | ||
fileOk | bool | ||
gameEvent | GameEvent, | ||
prefab | GameObject[] | ||
timeAfter | float | ||
timeBefore | float | ||
turnToEvent | bool | ||
turnToPlayer | bool | ||
waypoint | Transform[] |
Метод | Описание | |
---|---|---|
Awake ( ) : void | ||
DoTurns ( ) : void | ||
DropInteract ( ChoiceContent, drop ) : bool | ||
EventFinished ( ) : void | ||
GetEventFile ( ) : string | ||
Interact ( ) : bool | ||
LoadEvent ( ) : void | ||
OnDrawGizmos ( ) : void | ||
OnMouseUp ( ) : void | ||
OnTriggerEnter ( Collider other ) : void | ||
OnTriggerExit ( Collider other ) : void | ||
Start ( ) : void | ||
StartEvent ( ) : void | ||
TouchInteract ( ) : void | ||
Update ( ) : void |
Метод | Описание | |
---|---|---|
CheckAutoStart ( ) : void | ||
CheckAutoStart2 ( ) : IEnumerator | ||
EventFinished2 ( ) : IEnumerator | ||
StartEvent2 ( ) : IEnumerator |
public DropInteract ( ChoiceContent, drop ) : bool | ||
drop | ChoiceContent, | |
Результат | bool |
public OnTriggerEnter ( Collider other ) : void | ||
other | Collider | |
Результат | void |
public OnTriggerExit ( Collider other ) : void | ||
other | Collider | |
Результат | void |
public AudioClip[],UnityEngine audioClip | ||
Результат | UnityEngine.AudioClip[] |