Свойство | Тип | Описание | |
---|---|---|---|
EF_Field | GameObject | ||
Eng_Lite | GameObject | ||
Fwd_Lite | GameObject | ||
Inst_Lite | GameObject | ||
LR_Scan | GameObject | ||
Oxy_Warn | GameObject | ||
Pres_Warn | GameObject | ||
Rev_Lite | GameObject | ||
SC_Laser | GameObject | ||
SR_Scan | GameObject | ||
Speed_Indic | Slider, | ||
Spot_Lite | GameObject | ||
baseMat | Material | ||
baseRend | Renderer | ||
battery | GameObject[] | ||
sub | Submarine_Resources, | ||
subCon | SubControl, |
Метод | Описание | |
---|---|---|
Start ( ) : void | ||
Update ( ) : void | ||
getEngState ( ) : int | ||
getFwdRev ( ) : int | ||
getInstState ( ) : int | ||
getLaserState ( ) : int | ||
getSpotState ( ) : int | ||
setEngState ( int eState ) : void | ||
setFwdRev ( int frState ) : void | ||
setInstState ( int inState ) : void | ||
setLaserState ( int lazState ) : void | ||
setScanState ( int scanState ) : void | ||
setSpotState ( int sptState ) : void |
public setInstState ( int inState ) : void | ||
inState | int | |
Результат | void |
public setLaserState ( int lazState ) : void | ||
lazState | int | |
Результат | void |
public setScanState ( int scanState ) : void | ||
scanState | int | |
Результат | void |
public setSpotState ( int sptState ) : void | ||
sptState | int | |
Результат | void |