Свойство | Тип | Описание | |
---|---|---|---|
attackCooldown | float | ||
attackDamage | float | ||
attackRange | float | ||
isBig | bool | ||
lineOfSightRange | float | ||
masksToUse | LayerMask | ||
patrolPoints | GameObject[] |
Метод | Описание | |
---|---|---|
GetPlayerSeen ( ) : bool | ||
Start ( ) : void | ||
Update ( ) : void |