C# Class EnemyBehaviour, dreams

Inheritance: AliveBase
Exibir arquivo Open project: mprofGamesDev-Dreams/dreams Class Usage Examples

Public Properties

Property Type Description
attackCooldown float
attackDamage float
attackRange float
isBig bool
lineOfSightRange float
masksToUse LayerMask
patrolPoints GameObject[]

Public Methods

Method Description
GetPlayerSeen ( ) : bool
Start ( ) : void
Update ( ) : void

Method Details

GetPlayerSeen() public method

public GetPlayerSeen ( ) : bool
return bool

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

attackCooldown public_oe property

public float attackCooldown
return float

attackDamage public_oe property

public float attackDamage
return float

attackRange public_oe property

public float attackRange
return float

isBig public_oe property

public bool isBig
return bool

lineOfSightRange public_oe property

public float lineOfSightRange
return float

masksToUse public_oe property

public LayerMask masksToUse
return LayerMask

patrolPoints public_oe property

public GameObject[] patrolPoints
return GameObject[]