C# Класс ElementOnMapEditorMenu, PuzzleGameProject

Наследование: MonoBehaviour
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Открытые свойства

Свойство Тип Описание
gObject GameObject
rTransform UnityEngine.RectTransform
sRenderer SpriteRenderer

Открытые методы

Метод Описание
Start ( ) : void

Processing performed by Unity when an instance is created. Retrieve the sprite of the gameObject (gObject) and applies it to SpriteRenderer sRenderer.

Описание методов

Start() публичный Метод

Processing performed by Unity when an instance is created. Retrieve the sprite of the gameObject (gObject) and applies it to SpriteRenderer sRenderer.
public Start ( ) : void
Результат void

Описание свойств

gObject публичное свойство

Source GameObject for the sprite.
public GameObject gObject
Результат GameObject

rTransform публичное свойство

RectTransform of the gameObject that will receive the sprite.
public RectTransform,UnityEngine rTransform
Результат UnityEngine.RectTransform

sRenderer публичное свойство

SpriteRenderer of the gameObject that will receive the sprite.
public SpriteRenderer sRenderer
Результат SpriteRenderer