프로퍼티 | 타입 | 설명 | |
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gObject | GameObject | ||
rTransform | |||
sRenderer | SpriteRenderer |
메소드 | 설명 | |
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Start ( ) : void |
Processing performed by Unity when an instance is created. Retrieve the sprite of the gameObject (gObject) and applies it to SpriteRenderer sRenderer.
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