C# Class ElementOnMapEditorMenu, PuzzleGameProject

Inheritance: MonoBehaviour
Afficher le fichier Open project: Cedric-Paris/PuzzleGameProject

Méthodes publiques

Свойство Type Description
gObject GameObject
rTransform UnityEngine.RectTransform
sRenderer SpriteRenderer

Méthodes publiques

Méthode Description
Start ( ) : void

Processing performed by Unity when an instance is created. Retrieve the sprite of the gameObject (gObject) and applies it to SpriteRenderer sRenderer.

Method Details

Start() public méthode

Processing performed by Unity when an instance is created. Retrieve the sprite of the gameObject (gObject) and applies it to SpriteRenderer sRenderer.
public Start ( ) : void
Résultat void

Property Details

gObject public_oe property

Source GameObject for the sprite.
public GameObject gObject
Résultat GameObject

rTransform public_oe property

RectTransform of the gameObject that will receive the sprite.
public RectTransform,UnityEngine rTransform
Résultat UnityEngine.RectTransform

sRenderer public_oe property

SpriteRenderer of the gameObject that will receive the sprite.
public SpriteRenderer sRenderer
Résultat SpriteRenderer