Свойство | Тип | Описание | |
---|---|---|---|
fixedDepth | float | ||
kCrosshairTargetable | string | ||
kRevealerLayer | int | ||
matchDepthOnHitMode | bool | ||
offsetFromObjects | float |
Метод | Описание | |
---|---|---|
GetShowReticleOnClick ( ) : bool | ||
SetShowReticleOnClick ( bool showOnClick ) : void |
Метод | Описание | |
---|---|---|
Awake ( ) : void | ||
CameraRay ( ) : Ray | ||
EndButtonRevealer ( ) : void | ||
EndHover ( ) : void | ||
FadeOutCrosshair ( float delay ) : IEnumerator | ||
LateUpdate ( ) : void | ||
SendEventToGameObject ( GameObject go, string eventName ) : void | ||
UpdateButtonRevealer ( ) : void | ||
UpdateCrosshairOnClick ( ) : void | ||
UpdateHoverState ( ) : void |
public SetShowReticleOnClick ( bool showOnClick ) : void | ||
showOnClick | bool | |
Результат | void |
public static string kCrosshairTargetable | ||
Результат | string |