C# Class wServer.logic.loot.LootBehavior

Inheritance: ConditionalBehavior
Exibir arquivo Open project: C453/OryxKingdom Class Usage Examples

Public Methods

Method Description
LootBehavior ( wServer.logic.loot.LootDef pub ) : System

Protected Methods

Method Description
BehaveCore ( BehaviorCondition cond, RealmTime time, object state ) : void

Private Methods

Method Description
ProcessPublicBags ( Random rand, int>.Tuple dat ) : void
ProcessSoulBags ( Random rand, int>.Tuple dat ) : void
ShowBags ( Random rand, IEnumerable loots, Player owner ) : void

Method Details

BehaveCore() protected method

protected BehaveCore ( BehaviorCondition cond, RealmTime time, object state ) : void
cond BehaviorCondition
time wServer.realm.RealmTime
state object
return void

LootBehavior() public method

public LootBehavior ( wServer.logic.loot.LootDef pub ) : System
pub wServer.logic.loot.LootDef
return System