Method | Description | |
---|---|---|
Ball ( string tilesetName, int tileId, string name, Vector2 position, Vector2 size, float direction ) : VRageMath | ||
PickUp ( IAtlas atlas, |
public Ball ( string tilesetName, int tileId, string name, Vector2 position, Vector2 size, float direction ) : VRageMath | ||
tilesetName | string | |
tileId | int | |
name | string | |
position | Vector2 | |
size | Vector2 | |
direction | float | |
return | VRageMath |
public PickUp ( IAtlas atlas, |
||
atlas | IAtlas | |
gameAction | ||
position | Vector2 | |
tilesetTable | ITilesetTable | |
return | void |