C# Class World.GameActors.GameObjects.Ball

Inheritance: Character, IPickableGameActor
Exibir arquivo Open project: GoodAI/BrainSimulator

Public Methods

Method Description
Ball ( string tilesetName, int tileId, string name, Vector2 position, Vector2 size, float direction ) : VRageMath
PickUp ( IAtlas atlas, GameAction gameAction, Vector2 position, ITilesetTable tilesetTable = null ) : void

Method Details

Ball() public method

public Ball ( string tilesetName, int tileId, string name, Vector2 position, Vector2 size, float direction ) : VRageMath
tilesetName string
tileId int
name string
position Vector2
size Vector2
direction float
return VRageMath

PickUp() public method

public PickUp ( IAtlas atlas, GameAction gameAction, Vector2 position, ITilesetTable tilesetTable = null ) : void
atlas IAtlas
gameAction World.GameActions.GameAction
position Vector2
tilesetTable ITilesetTable
return void