C# Class WaveOculusDemoProject.Components.FollowPathBehavior

Behavior that move and rotate an entity across a path.
Inheritance: Behavior
Exibir arquivo Open project: WaveEngine/Samples

Private Properties

Property Type Description

Protected Methods

Method Description
DefaultValues ( ) : void
Initialize ( ) : void

Initializes the behavior

Update ( System.TimeSpan gameTime ) : void

Update player transform to follow the path

Method Details

DefaultValues() protected method

protected DefaultValues ( ) : void
return void

Initialize() protected method

Initializes the behavior
protected Initialize ( ) : void
return void

Update() protected method

Update player transform to follow the path
protected Update ( System.TimeSpan gameTime ) : void
gameTime System.TimeSpan The current game time
return void