C# Class VrSharp.GvrTexture.GvrTexture

Inheritance: VrTexture
Exibir arquivo Open project: nickworonekin/puyotools Class Usage Examples

Public Methods

Method Description
GvrTexture ( Stream source ) : System

Open a GVR texture from a stream.

GvrTexture ( Stream source, int length ) : System

Open a GVR texture from a stream.

GvrTexture ( byte source ) : System

Open a GVR texture from a byte array.

GvrTexture ( byte source, int offset, int length ) : System

Open a GVR texture from a byte array.

GvrTexture ( string file ) : System

Open a GVR texture from a file.

Is ( Stream source ) : bool

Determines if this is a GVR texture.

Is ( Stream source, int length ) : bool

Determines if this is a GVR texture.

Is ( byte source ) : bool

Determines if this is a GVR texture.

Is ( byte source, int offset, int length ) : bool

Determines if this is a GVR texture.

Is ( string file ) : bool

Determines if this is a GVR texture.

SetPalette ( VrSharp.GvrTexture.GvpPalette palette ) : void

Set the palette data from an external palette file.

Protected Methods

Method Description
Initalize ( ) : void

Method Details

GvrTexture() public method

Open a GVR texture from a stream.
public GvrTexture ( Stream source ) : System
source Stream Stream that contains the texture data.
return System

GvrTexture() public method

Open a GVR texture from a stream.
public GvrTexture ( Stream source, int length ) : System
source Stream Stream that contains the texture data.
length int Number of bytes to read.
return System

GvrTexture() public method

Open a GVR texture from a byte array.
public GvrTexture ( byte source ) : System
source byte Byte array that contains the texture data.
return System

GvrTexture() public method

Open a GVR texture from a byte array.
public GvrTexture ( byte source, int offset, int length ) : System
source byte Byte array that contains the texture data.
offset int Offset of the texture in the array.
length int Number of bytes to read.
return System

GvrTexture() public method

Open a GVR texture from a file.
public GvrTexture ( string file ) : System
file string Filename of the file that contains the texture data.
return System

Initalize() protected method

protected Initalize ( ) : void
return void

Is() public static method

Determines if this is a GVR texture.
public static Is ( Stream source ) : bool
source Stream The stream to read from. The stream position is not changed.
return bool

Is() public static method

Determines if this is a GVR texture.
public static Is ( Stream source, int length ) : bool
source Stream The stream to read from. The stream position is not changed.
length int Number of bytes to read.
return bool

Is() public static method

Determines if this is a GVR texture.
public static Is ( byte source ) : bool
source byte Byte array containing the data.
return bool

Is() public static method

Determines if this is a GVR texture.
public static Is ( byte source, int offset, int length ) : bool
source byte Byte array containing the data.
offset int The offset in the byte array to start at.
length int Length of the data (in bytes).
return bool

Is() public static method

Determines if this is a GVR texture.
public static Is ( string file ) : bool
file string Filename of the file that contains the data.
return bool

SetPalette() public method

Set the palette data from an external palette file.
public SetPalette ( VrSharp.GvrTexture.GvpPalette palette ) : void
palette VrSharp.GvrTexture.GvpPalette
return void