메소드 | 설명 | |
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GvrTexture ( Stream source ) : System |
Open a GVR texture from a stream.
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GvrTexture ( Stream source, int length ) : System |
Open a GVR texture from a stream.
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GvrTexture ( byte source ) : System |
Open a GVR texture from a byte array.
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GvrTexture ( byte source, int offset, int length ) : System |
Open a GVR texture from a byte array.
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GvrTexture ( string file ) : System |
Open a GVR texture from a file.
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Is ( Stream source ) : bool |
Determines if this is a GVR texture.
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Is ( Stream source, int length ) : bool |
Determines if this is a GVR texture.
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Is ( byte source ) : bool |
Determines if this is a GVR texture.
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Is ( byte source, int offset, int length ) : bool |
Determines if this is a GVR texture.
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Is ( string file ) : bool |
Determines if this is a GVR texture.
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SetPalette ( VrSharp.GvrTexture.GvpPalette palette ) : void |
Set the palette data from an external palette file.
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메소드 | 설명 | |
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Initalize ( ) : void |
public GvrTexture ( Stream source ) : System | ||
source | Stream | Stream that contains the texture data. |
리턴 | System |
public GvrTexture ( Stream source, int length ) : System | ||
source | Stream | Stream that contains the texture data. |
length | int | Number of bytes to read. |
리턴 | System |
public GvrTexture ( byte source ) : System | ||
source | byte | Byte array that contains the texture data. |
리턴 | System |
public GvrTexture ( byte source, int offset, int length ) : System | ||
source | byte | Byte array that contains the texture data. |
offset | int | Offset of the texture in the array. |
length | int | Number of bytes to read. |
리턴 | System |
public GvrTexture ( string file ) : System | ||
file | string | Filename of the file that contains the texture data. |
리턴 | System |
public static Is ( Stream source ) : bool | ||
source | Stream | The stream to read from. The stream position is not changed. |
리턴 | bool |
public static Is ( Stream source, int length ) : bool | ||
source | Stream | The stream to read from. The stream position is not changed. |
length | int | Number of bytes to read. |
리턴 | bool |
public static Is ( byte source ) : bool | ||
source | byte | Byte array containing the data. |
리턴 | bool |
public static Is ( byte source, int offset, int length ) : bool | ||
source | byte | Byte array containing the data. |
offset | int | The offset in the byte array to start at. |
length | int | Length of the data (in bytes). |
리턴 | bool |
public static Is ( string file ) : bool | ||
file | string | Filename of the file that contains the data. |
리턴 | bool |
public SetPalette ( VrSharp.GvrTexture.GvpPalette palette ) : void | ||
palette | VrSharp.GvrTexture.GvpPalette | |
리턴 | void |