C# Class Universe.ScriptEngine.VirtualScript.Plugins.SensorRepeatPlugin

Inheritance: IScriptPlugin
Exibir arquivo Open project: Virtual-Universe/Virtual-Universe

Public Properties

Property Type Description
m_ScriptEngine ScriptEngine

Public Methods

Method Description
AddRegion ( IScene scene ) : void
Check ( ) : bool
CreateFromData ( UUID itemID, UUID objectID, OSD data ) : void
Dispose ( ) : void
GetSerializationData ( UUID itemID, UUID primID ) : OSD
Initialize ( ScriptEngine engine ) : void
RemoveScript ( UUID objectID, UUID m_itemID ) : void
SenseOnce ( UUID objectID, UUID m_itemID, string name, UUID keyID, int type, double range, double arc, ISceneChildEntity host ) : void
SetSenseRepeatEvent ( UUID objectID, UUID m_itemID, string name, UUID keyID, int type, double range, double arc, double sec, ISceneChildEntity host ) : void

Private Methods

Method Description
SensorSweep ( SenseRepeatClass ts ) : void
doAgentSensor ( SenseRepeatClass ts ) : List
doObjectSensor ( SenseRepeatClass ts ) : List

Method Details

AddRegion() public method

public AddRegion ( IScene scene ) : void
scene IScene
return void

Check() public method

public Check ( ) : bool
return bool

CreateFromData() public method

public CreateFromData ( UUID itemID, UUID objectID, OSD data ) : void
itemID UUID
objectID UUID
data OSD
return void

Dispose() public method

public Dispose ( ) : void
return void

GetSerializationData() public method

public GetSerializationData ( UUID itemID, UUID primID ) : OSD
itemID UUID
primID UUID
return OSD

Initialize() public method

public Initialize ( ScriptEngine engine ) : void
engine ScriptEngine
return void

RemoveScript() public method

public RemoveScript ( UUID objectID, UUID m_itemID ) : void
objectID UUID
m_itemID UUID
return void

SenseOnce() public method

public SenseOnce ( UUID objectID, UUID m_itemID, string name, UUID keyID, int type, double range, double arc, ISceneChildEntity host ) : void
objectID UUID
m_itemID UUID
name string
keyID UUID
type int
range double
arc double
host ISceneChildEntity
return void

SetSenseRepeatEvent() public method

public SetSenseRepeatEvent ( UUID objectID, UUID m_itemID, string name, UUID keyID, int type, double range, double arc, double sec, ISceneChildEntity host ) : void
objectID UUID
m_itemID UUID
name string
keyID UUID
type int
range double
arc double
sec double
host ISceneChildEntity
return void

Property Details

m_ScriptEngine public_oe property

public ScriptEngine m_ScriptEngine
return ScriptEngine