Свойство | Type | Description | |
---|---|---|---|
m_ScriptEngine | ScriptEngine |
Méthode | Description | |
---|---|---|
AddRegion ( IScene scene ) : void | ||
Check ( ) : bool | ||
CreateFromData ( UUID itemID, UUID objectID, OSD data ) : void | ||
Dispose ( ) : void | ||
GetSerializationData ( UUID itemID, UUID primID ) : OSD | ||
Initialize ( ScriptEngine engine ) : void | ||
RemoveScript ( UUID objectID, UUID m_itemID ) : void | ||
SenseOnce ( UUID objectID, UUID m_itemID, string name, UUID keyID, int type, double range, double arc, ISceneChildEntity host ) : void | ||
SetSenseRepeatEvent ( UUID objectID, UUID m_itemID, string name, UUID keyID, int type, double range, double arc, double sec, ISceneChildEntity host ) : void |
Méthode | Description | |
---|---|---|
SensorSweep ( SenseRepeatClass ts ) : void | ||
doAgentSensor ( SenseRepeatClass ts ) : List |
||
doObjectSensor ( SenseRepeatClass ts ) : List |
public CreateFromData ( UUID itemID, UUID objectID, OSD data ) : void | ||
itemID | UUID | |
objectID | UUID | |
data | OSD | |
Résultat | void |
public GetSerializationData ( UUID itemID, UUID primID ) : OSD | ||
itemID | UUID | |
primID | UUID | |
Résultat | OSD |
public Initialize ( ScriptEngine engine ) : void | ||
engine | ScriptEngine | |
Résultat | void |
public RemoveScript ( UUID objectID, UUID m_itemID ) : void | ||
objectID | UUID | |
m_itemID | UUID | |
Résultat | void |
public SenseOnce ( UUID objectID, UUID m_itemID, string name, UUID keyID, int type, double range, double arc, ISceneChildEntity host ) : void | ||
objectID | UUID | |
m_itemID | UUID | |
name | string | |
keyID | UUID | |
type | int | |
range | double | |
arc | double | |
host | ISceneChildEntity | |
Résultat | void |
public SetSenseRepeatEvent ( UUID objectID, UUID m_itemID, string name, UUID keyID, int type, double range, double arc, double sec, ISceneChildEntity host ) : void | ||
objectID | UUID | |
m_itemID | UUID | |
name | string | |
keyID | UUID | |
type | int | |
range | double | |
arc | double | |
sec | double | |
host | ISceneChildEntity | |
Résultat | void |