C# Class UnityEditor.Sprites.Packer

Sprite Packer helpers.

Exibir arquivo Open project: CarlosHBC/UnityDecompiled Class Usage Examples

Public Properties

Property Type Description
kDefaultPolicy string

Private Methods

Method Description
ExecuteSelectedPolicy ( BuildTarget target, int textureImporterInstanceIDs ) : void
GetAlphaTexturesForAtlas ( string atlasName ) : UnityEngine.Texture2D[]
GetAtlasDataForSprite ( Sprite sprite, string &atlasName, Texture2D &atlasTexture ) : void
GetSelectedPolicyId ( ) : string
GetTexturesForAtlas ( string atlasName ) : UnityEngine.Texture2D[]
RebuildAtlasCacheIfNeeded ( BuildTarget target ) : void
RebuildAtlasCacheIfNeeded ( BuildTarget target, [ displayProgressBar, [ execution ) : void
RebuildAtlasCacheIfNeeded ( BuildTarget target, bool displayProgressBar ) : void
RegenerateList ( ) : void

Property Details

kDefaultPolicy public_oe static_oe property

Name of the default Sprite Packer policy.

public static string kDefaultPolicy
return string