C# Class Tools.TownGenerator.DistrictEditor

Exibir arquivo Open project: TobieD/City-Generator Class Usage Examples

Public Properties

Property Type Description
ZoneType string

Public Methods

Method Description
AddPrefab ( string path ) : void
DistrictEditor ( string type, EditorWindow parentWindow ) : System.Collections.Generic
DrawGUI ( GUIStyle foldoutStyle ) : void
GetActualPrefabs ( ) : List
GetSettings ( ) : DistrictSettings
ResetPrefabs ( ) : void

Private Methods

Method Description
DistrictBuildingsGUI ( ) : void

Method Details

AddPrefab() public method

public AddPrefab ( string path ) : void
path string
return void

DistrictEditor() public method

public DistrictEditor ( string type, EditorWindow parentWindow ) : System.Collections.Generic
type string
parentWindow EditorWindow
return System.Collections.Generic

DrawGUI() public method

public DrawGUI ( GUIStyle foldoutStyle ) : void
foldoutStyle UnityEngine.GUIStyle
return void

GetActualPrefabs() public method

public GetActualPrefabs ( ) : List
return List

GetSettings() public method

public GetSettings ( ) : DistrictSettings
return DistrictSettings

ResetPrefabs() public method

public ResetPrefabs ( ) : void
return void

Property Details

ZoneType public_oe property

public string ZoneType
return string