Property | Type | Description | |
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TargetPosition | Vector2 |
Method | Description | |
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Draw ( |
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SimpleOverlay ( string textureName, |
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SimpleOverlay ( string textureName, string shaderName = "Default", EffectPriority priority = EffectPriority.VeryLow ) : Microsoft.Xna.Framework |
Method | Description | |
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Activate ( Vector2 position ) : void | ||
Deactivate ( ) : void |
public Draw ( |
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spriteBatch | ||
return | void |
public SimpleOverlay ( string textureName, |
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textureName | string | |
shader | ||
priority | EffectPriority | |
return | Microsoft.Xna.Framework |
public SimpleOverlay ( string textureName, string shaderName = "Default", EffectPriority priority = EffectPriority.VeryLow ) : Microsoft.Xna.Framework | ||
textureName | string | |
shaderName | string | |
priority | EffectPriority | |
return | Microsoft.Xna.Framework |