C# Class SteamCompanion.GameData

Exibir arquivo Open project: Knudow/SteamCompanion Class Usage Examples

Public Methods

Method Description
GameData ( ) : System
GameData ( int x, int y ) : System

Protected Methods

Method Description
Dispose ( bool disposing ) : void

Clean up any resources being used.

Private Methods

Method Description
GameData_Load ( object sender, EventArgs e ) : void
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

add_genre_Click ( object sender, EventArgs e ) : void
add_tag_Click ( object sender, EventArgs e ) : void
button1_Click ( object sender, EventArgs e ) : void

Method Details

Dispose() protected method

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
return void

GameData() public method

public GameData ( ) : System
return System

GameData() public method

public GameData ( int x, int y ) : System
x int
y int
return System