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SpriteStudioForUnity
SSCell
C# Class SpriteStudioForUnity.SSCell
Inheritance:
UnityEngine.ScriptableObject
Exibir arquivo
Open project: ootake/SpriteStudioForUnity
Class Usage Examples
Public Properties
Property
Type
Description
addMaterial
UnityEngine.Material
cellId
int
mapId
int
mapName
int
mixMaterial
UnityEngine.Material
mulMaterial
UnityEngine.Material
pivot
UnityEngine.Vector2
pixelSize
UnityEngine.Vector2
pos
UnityEngine.Vector2
size
UnityEngine.Vector2
subMaterial
UnityEngine.Material
uvB
float
uvL
float
uvR
float
uvT
float
Public Methods
Method
Description
Calculate
( ) :
void
Method Details
Calculate()
public
method
public
Calculate
( ) :
void
return
void
Property Details
addMaterial
public_oe property
public
Material,UnityEngine
addMaterial
return
UnityEngine.Material
cellId
public_oe property
public
int
cellId
return
int
mapId
public_oe property
public
int
mapId
return
int
mapName
public_oe property
public
int
mapName
return
int
mixMaterial
public_oe property
public
Material,UnityEngine
mixMaterial
return
UnityEngine.Material
mulMaterial
public_oe property
public
Material,UnityEngine
mulMaterial
return
UnityEngine.Material
pivot
public_oe property
public
Vector2,UnityEngine
pivot
return
UnityEngine.Vector2
pixelSize
public_oe property
public
Vector2,UnityEngine
pixelSize
return
UnityEngine.Vector2
pos
public_oe property
public
Vector2,UnityEngine
pos
return
UnityEngine.Vector2
size
public_oe property
public
Vector2,UnityEngine
size
return
UnityEngine.Vector2
subMaterial
public_oe property
public
Material,UnityEngine
subMaterial
return
UnityEngine.Material
uvB
public_oe property
public
float
uvB
return
float
uvL
public_oe property
public
float
uvL
return
float
uvR
public_oe property
public
float
uvR
return
float
uvT
public_oe property
public
float
uvT
return
float