C# Class SpriteStudioForUnity.SSCell

Inheritance: UnityEngine.ScriptableObject
Mostrar archivo Open project: ootake/SpriteStudioForUnity Class Usage Examples

Public Properties

Property Type Description
addMaterial UnityEngine.Material
cellId int
mapId int
mapName int
mixMaterial UnityEngine.Material
mulMaterial UnityEngine.Material
pivot UnityEngine.Vector2
pixelSize UnityEngine.Vector2
pos UnityEngine.Vector2
size UnityEngine.Vector2
subMaterial UnityEngine.Material
uvB float
uvL float
uvR float
uvT float

Public Methods

Method Description
Calculate ( ) : void

Method Details

Calculate() public method

public Calculate ( ) : void
return void

Property Details

addMaterial public_oe property

public Material,UnityEngine addMaterial
return UnityEngine.Material

cellId public_oe property

public int cellId
return int

mapId public_oe property

public int mapId
return int

mapName public_oe property

public int mapName
return int

mixMaterial public_oe property

public Material,UnityEngine mixMaterial
return UnityEngine.Material

mulMaterial public_oe property

public Material,UnityEngine mulMaterial
return UnityEngine.Material

pivot public_oe property

public Vector2,UnityEngine pivot
return UnityEngine.Vector2

pixelSize public_oe property

public Vector2,UnityEngine pixelSize
return UnityEngine.Vector2

pos public_oe property

public Vector2,UnityEngine pos
return UnityEngine.Vector2

size public_oe property

public Vector2,UnityEngine size
return UnityEngine.Vector2

subMaterial public_oe property

public Material,UnityEngine subMaterial
return UnityEngine.Material

uvB public_oe property

public float uvB
return float

uvL public_oe property

public float uvL
return float

uvR public_oe property

public float uvR
return float

uvT public_oe property

public float uvT
return float