Property | Type | Description |
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Method | Description | |
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CenteredButton ( |
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GetRenderersSerializedObject ( |
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LargeCenteredButton ( |
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LargeCenteredButton ( string label, bool sideSpace = true ) : bool | ||
PluralThenS ( int n ) : string | ||
Pluralize ( int n, string singular, string plural ) : string | ||
PropertyFieldFitLabel ( SerializedProperty property, GUIContent label = null, float extraSpace = 5f ) : void | ||
PropertyFieldWideLabel ( SerializedProperty property, GUIContent label = null, float minimumLabelWidth = 150 ) : void | ||
SortingPropertyFields ( SerializedSortingProperties prop, bool applyModifiedProperties ) : void | ||
TargetsUseSameData ( SerializedObject so ) : bool | ||
UndoRedoPerformed ( UnityEngine current ) : bool |
public static CenteredButton ( |
||
content | ||
height | float | |
sideSpace | bool | |
return | bool |
public static GetRenderersSerializedObject ( |
||
serializedObject | ||
return |
public static LargeCenteredButton ( |
||
content | ||
sideSpace | bool | |
return | bool |
public static LargeCenteredButton ( string label, bool sideSpace = true ) : bool | ||
label | string | |
sideSpace | bool | |
return | bool |
public static Pluralize ( int n, string singular, string plural ) : string | ||
n | int | |
singular | string | |
plural | string | |
return | string |
public static PropertyFieldFitLabel ( SerializedProperty property, GUIContent label = null, float extraSpace = 5f ) : void | ||
property | SerializedProperty | |
label | GUIContent | |
extraSpace | float | |
return | void |
public static PropertyFieldWideLabel ( SerializedProperty property, GUIContent label = null, float minimumLabelWidth = 150 ) : void | ||
property | SerializedProperty | |
label | GUIContent | |
minimumLabelWidth | float | |
return | void |
public static SortingPropertyFields ( SerializedSortingProperties prop, bool applyModifiedProperties ) : void | ||
prop | SerializedSortingProperties | |
applyModifiedProperties | bool | |
return | void |
public static TargetsUseSameData ( SerializedObject so ) : bool | ||
so | SerializedObject | |
return | bool |
public static UndoRedoPerformed ( UnityEngine current ) : bool | ||
current | UnityEngine | |
return | bool |