C# Class SoundtrackEditor.EventManager

Inheritance: UnityEngine.MonoBehaviour
Exibir arquivo Open project: pizzaoverhead/SoundtrackEditor

Public Properties

Property Type Description
NearestVessel Vessel

Public Methods

Method Description
AddMaxAltitude ( float maxAlt ) : void
AddMaxOrbitalVelocity ( float maxObtVel ) : void
AddMaxSurfaceVelocity ( float maxSrfVel ) : void
AddMaxVesselDistance ( float maxVesselDist ) : void
AddMinAltitude ( float minAlt ) : void
AddMinOrbitalVelocity ( float minObtVel ) : void
AddMinSurfaceVelocity ( float minSrfVel ) : void
AddMinVesselDistance ( float minVesselDist ) : void
EventManager ( ) : System
Start ( ) : void
Update ( ) : void

Monobehaviour Event

Private Methods

Method Description
AddEvents ( ) : void
OnCameraChange ( CameraManager cameraMode ) : void
UpdateSituation ( ) : void
onDominantBodyChange ( CelestialBody>.GameEvents bodyChange ) : void
onGUIAstronautComplexDespawn ( ) : void
onGUIAstronautComplexSpawn ( ) : void
onGUIMissionControlDespawn ( ) : void
onGUIMissionControlSpawn ( ) : void
onGUIRnDComplexDespawn ( ) : void
onGUIRnDComplexSpawn ( ) : void
onGamePause ( ) : void
onGameSceneLoadRequested ( GameScenes scene ) : void
onGameSceneSwitchRequested ( GameScenes>.GameEvents scenes ) : void
onGameUnpause ( ) : void
onHideUI ( ) : void
onShowUI ( ) : void
onVesselSituationChange ( Vessel.Situations>.GameEvents a ) : void

Method Details

AddMaxAltitude() public method

public AddMaxAltitude ( float maxAlt ) : void
maxAlt float
return void

AddMaxOrbitalVelocity() public method

public AddMaxOrbitalVelocity ( float maxObtVel ) : void
maxObtVel float
return void

AddMaxSurfaceVelocity() public method

public AddMaxSurfaceVelocity ( float maxSrfVel ) : void
maxSrfVel float
return void

AddMaxVesselDistance() public method

public AddMaxVesselDistance ( float maxVesselDist ) : void
maxVesselDist float
return void

AddMinAltitude() public method

public AddMinAltitude ( float minAlt ) : void
minAlt float
return void

AddMinOrbitalVelocity() public method

public AddMinOrbitalVelocity ( float minObtVel ) : void
minObtVel float
return void

AddMinSurfaceVelocity() public method

public AddMinSurfaceVelocity ( float minSrfVel ) : void
minSrfVel float
return void

AddMinVesselDistance() public method

public AddMinVesselDistance ( float minVesselDist ) : void
minVesselDist float
return void

EventManager() public method

public EventManager ( ) : System
return System

Start() public method

public Start ( ) : void
return void

Update() public method

Monobehaviour Event
public Update ( ) : void
return void

Property Details

NearestVessel public_oe property

public Vessel NearestVessel
return Vessel