Method | Description | |
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Enqueue ( IDisposable item ) : void |
Adds the specified item to the disposal queue.
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Pulse ( ) : void |
Pulses the queue lock, potentially waking up the disposal thread.
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Method | Description | |
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DisposalQueue ( ) : UnityEngine | ||
Dispose ( ) : void |
public static Enqueue ( IDisposable item ) : void | ||
item | IDisposable | |
return | void |