C# Class SmartboyDevelopments.Haxxit.Maps.EnemyMap

Inheritance: Map
Exibir arquivo Open project: smartboyathome/Haxxit

Public Methods

Method Description
CheckIfHackedListener ( SimplePubSub notifiable, string channel, object sender, EventArgs args ) : void
EnemyMap ( int x_size, int y_size, ushort initial_silicoins, ushort total_spawn_weights ) : System
RunCommand ( System.Point attacker_point, System.Point attacked_point, string command ) : UndoCommand

Protected Methods

Method Description
CheckIfMapHacked ( ) : Player

Method Details

CheckIfHackedListener() public method

public CheckIfHackedListener ( SimplePubSub notifiable, string channel, object sender, EventArgs args ) : void
notifiable SimplePubSub
channel string
sender object
args System.EventArgs
return void

CheckIfMapHacked() protected method

protected CheckIfMapHacked ( ) : Player
return Player

EnemyMap() public method

public EnemyMap ( int x_size, int y_size, ushort initial_silicoins, ushort total_spawn_weights ) : System
x_size int
y_size int
initial_silicoins ushort
total_spawn_weights ushort
return System

RunCommand() public method

public RunCommand ( System.Point attacker_point, System.Point attacked_point, string command ) : UndoCommand
attacker_point System.Point
attacked_point System.Point
command string
return SmartboyDevelopments.Haxxit.Commands.UndoCommand