C# Class SmartboyDevelopments.Haxxit.Maps.EnemyMap

Inheritance: Map
Afficher le fichier Open project: smartboyathome/Haxxit

Méthodes publiques

Méthode Description
CheckIfHackedListener ( SimplePubSub notifiable, string channel, object sender, EventArgs args ) : void
EnemyMap ( int x_size, int y_size, ushort initial_silicoins, ushort total_spawn_weights ) : System
RunCommand ( System.Point attacker_point, System.Point attacked_point, string command ) : UndoCommand

Méthodes protégées

Méthode Description
CheckIfMapHacked ( ) : Player

Method Details

CheckIfHackedListener() public méthode

public CheckIfHackedListener ( SimplePubSub notifiable, string channel, object sender, EventArgs args ) : void
notifiable SimplePubSub
channel string
sender object
args System.EventArgs
Résultat void

CheckIfMapHacked() protected méthode

protected CheckIfMapHacked ( ) : Player
Résultat Player

EnemyMap() public méthode

public EnemyMap ( int x_size, int y_size, ushort initial_silicoins, ushort total_spawn_weights ) : System
x_size int
y_size int
initial_silicoins ushort
total_spawn_weights ushort
Résultat System

RunCommand() public méthode

public RunCommand ( System.Point attacker_point, System.Point attacked_point, string command ) : UndoCommand
attacker_point System.Point
attacked_point System.Point
command string
Résultat SmartboyDevelopments.Haxxit.Commands.UndoCommand