C# Class Shooter.Controls.Skill

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Protected Properties

Property Type Description
active bool
obtained bool
reTimer double
rechargeRate double
skillName string
texture Microsoft.Xna.Framework.Graphics.Texture2D
timer double
useRate double

Public Methods

Method Description
ActivateSkill ( ) : void
DeactivateSkill ( ) : void
Skill ( Microsoft.Xna.Framework.Content.ContentManager content, string text, string name, double rRate, double uRate ) : Microsoft.Xna.Framework.Content
Status ( int time ) : void

Method Details

ActivateSkill() public method

public ActivateSkill ( ) : void
return void

DeactivateSkill() public method

public DeactivateSkill ( ) : void
return void

Skill() public method

public Skill ( Microsoft.Xna.Framework.Content.ContentManager content, string text, string name, double rRate, double uRate ) : Microsoft.Xna.Framework.Content
content Microsoft.Xna.Framework.Content.ContentManager
text string
name string
rRate double
uRate double
return Microsoft.Xna.Framework.Content

Status() public method

public Status ( int time ) : void
time int
return void

Property Details

active protected_oe property

protected bool active
return bool

obtained protected_oe property

protected bool obtained
return bool

reTimer protected_oe property

protected double reTimer
return double

rechargeRate protected_oe property

protected double rechargeRate
return double

skillName protected_oe property

protected string skillName
return string

texture protected_oe property

protected Texture2D,Microsoft.Xna.Framework.Graphics texture
return Microsoft.Xna.Framework.Graphics.Texture2D

timer protected_oe property

protected double timer
return double

useRate protected_oe property

protected double useRate
return double