C# Class Shooter.Controls.Skill

Show file Open project: JoeyTheAsian/Just-Force

Protected Properties

Property Type Description
active bool
obtained bool
reTimer double
rechargeRate double
skillName string
texture Microsoft.Xna.Framework.Graphics.Texture2D
timer double
useRate double

Public Methods

Method Description
ActivateSkill ( ) : void
DeactivateSkill ( ) : void
Skill ( Microsoft.Xna.Framework.Content.ContentManager content, string text, string name, double rRate, double uRate ) : Microsoft.Xna.Framework.Content
Status ( int time ) : void

Method Details

ActivateSkill() public method

public ActivateSkill ( ) : void
return void

DeactivateSkill() public method

public DeactivateSkill ( ) : void
return void

Skill() public method

public Skill ( Microsoft.Xna.Framework.Content.ContentManager content, string text, string name, double rRate, double uRate ) : Microsoft.Xna.Framework.Content
content Microsoft.Xna.Framework.Content.ContentManager
text string
name string
rRate double
uRate double
return Microsoft.Xna.Framework.Content

Status() public method

public Status ( int time ) : void
time int
return void

Property Details

active protected property

protected bool active
return bool

obtained protected property

protected bool obtained
return bool

reTimer protected property

protected double reTimer
return double

rechargeRate protected property

protected double rechargeRate
return double

skillName protected property

protected string skillName
return string

texture protected property

protected Texture2D,Microsoft.Xna.Framework.Graphics texture
return Microsoft.Xna.Framework.Graphics.Texture2D

timer protected property

protected double timer
return double

useRate protected property

protected double useRate
return double