Property | Type | Description | |
---|---|---|---|
defaultLocalPosition | |||
defaultLocalRotation | |||
solverPosition | |||
solverRotation | |||
transform |
Method | Description | |
---|---|---|
FixTransform ( ) : void |
Fixes the transform to it's default local state.
|
|
StoreDefaultLocalState ( ) : void |
Stores the default local state of the point.
|
public Vector3,UnityEngine defaultLocalPosition | ||
return |
public Quaternion,UnityEngine defaultLocalRotation | ||
return |
public Vector3,UnityEngine solverPosition | ||
return |
public Quaternion,UnityEngine solverRotation | ||
return |