C# Class RootMotion.FinalIK.IKSolver.Point

Mostrar archivo Open project: Alx666/ProjectPhoenix Class Usage Examples

Public Properties

Property Type Description
defaultLocalPosition UnityEngine.Vector3
defaultLocalRotation UnityEngine.Quaternion
solverPosition UnityEngine.Vector3
solverRotation UnityEngine.Quaternion
transform UnityEngine.Transform

Public Methods

Method Description
FixTransform ( ) : void

Fixes the transform to it's default local state.

StoreDefaultLocalState ( ) : void

Stores the default local state of the point.

Method Details

FixTransform() public method

Fixes the transform to it's default local state.
public FixTransform ( ) : void
return void

StoreDefaultLocalState() public method

Stores the default local state of the point.
public StoreDefaultLocalState ( ) : void
return void

Property Details

defaultLocalPosition public_oe property

The default local position of the Transform.
public Vector3,UnityEngine defaultLocalPosition
return UnityEngine.Vector3

defaultLocalRotation public_oe property

The default local rotation of the Transform.
public Quaternion,UnityEngine defaultLocalRotation
return UnityEngine.Quaternion

solverPosition public_oe property

Virtual position in the %IK solver.
public Vector3,UnityEngine solverPosition
return UnityEngine.Vector3

solverRotation public_oe property

Virtual rotation in the %IK solver.
public Quaternion,UnityEngine solverRotation
return UnityEngine.Quaternion

transform public_oe property

The transform.
public Transform,UnityEngine transform
return UnityEngine.Transform