C# Class RootMotion.FinalIK.IKSolver.Point

Show file Open project: Alx666/ProjectPhoenix Class Usage Examples

Public Properties

Property Type Description
defaultLocalPosition UnityEngine.Vector3
defaultLocalRotation UnityEngine.Quaternion
solverPosition UnityEngine.Vector3
solverRotation UnityEngine.Quaternion
transform UnityEngine.Transform

Public Methods

Method Description
FixTransform ( ) : void

Fixes the transform to it's default local state.

StoreDefaultLocalState ( ) : void

Stores the default local state of the point.

Method Details

FixTransform() public method

Fixes the transform to it's default local state.
public FixTransform ( ) : void
return void

StoreDefaultLocalState() public method

Stores the default local state of the point.
public StoreDefaultLocalState ( ) : void
return void

Property Details

defaultLocalPosition public property

The default local position of the Transform.
public Vector3,UnityEngine defaultLocalPosition
return UnityEngine.Vector3

defaultLocalRotation public property

The default local rotation of the Transform.
public Quaternion,UnityEngine defaultLocalRotation
return UnityEngine.Quaternion

solverPosition public property

Virtual position in the %IK solver.
public Vector3,UnityEngine solverPosition
return UnityEngine.Vector3

solverRotation public property

Virtual rotation in the %IK solver.
public Quaternion,UnityEngine solverRotation
return UnityEngine.Quaternion

transform public property

The transform.
public Transform,UnityEngine transform
return UnityEngine.Transform