C# Class Reactor.RMeshBuilder

Inheritance: RSceneNode, IDisposable
Exibir arquivo Open project: reisergames/reactor-v1

Public Methods

Method Description
CreateSphere ( R3DVECTOR Center, float Radius, int NumPhiSides, int NumThetaSides ) : void
Dispose ( ) : void
RMeshBuilder ( ) : System
Render ( ) : void
SetTexture ( int TextureID ) : void

Private Methods

Method Description
CreateMesh ( string name ) : void
Material_Render ( string techniqueName ) : void
Render ( string techniqueName ) : void

Method Details

CreateSphere() public method

public CreateSphere ( R3DVECTOR Center, float Radius, int NumPhiSides, int NumThetaSides ) : void
Center R3DVECTOR
Radius float
NumPhiSides int
NumThetaSides int
return void

Dispose() public method

public Dispose ( ) : void
return void

RMeshBuilder() public method

public RMeshBuilder ( ) : System
return System

Render() public method

public Render ( ) : void
return void

SetTexture() public method

public SetTexture ( int TextureID ) : void
TextureID int
return void