Method | Description | |
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Add ( Enumeration state ) : void | ||
Add ( Enumeration state, Enumeration priority ) : void | ||
Add ( Enumeration state, Enumeration priority, Enumeration reverse ) : void | ||
Add ( Enumeration state, Enumeration priority, System |
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Add ( Enumeration state, Enumeration priority, System |
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Add ( Enumeration state, Enumeration priority, System |
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Add ( Enumeration state, Enumeration priority, System |
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Add ( Enumeration state, Enumeration priority, Vector2 offSet ) : void | ||
Add ( Enumeration state, bool ifTrue ) : void | ||
Add ( |
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Clear ( ) : void | ||
GetData ( ) : IEnumerable |
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Next ( ) : Enumeration.State | ||
Next ( Enumeration state ) : Enumeration.State | ||
PlayerState ( ) : System | ||
Previous ( ) : |
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Value ( ) : |
public Add ( Enumeration state, Enumeration priority ) : void | ||
state | Enumeration | |
priority | Enumeration | |
return | void |
public Add ( Enumeration state, Enumeration priority, Enumeration reverse ) : void | ||
state | Enumeration | |
priority | Enumeration | |
reverse | Enumeration | |
return | void |
public Add ( Enumeration state, Enumeration priority, System |
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state | Enumeration | |
priority | Enumeration | |
stoppable | System |
|
return | void |
public Add ( Enumeration state, Enumeration priority, System |
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state | Enumeration | |
priority | Enumeration | |
stoppable | System |
|
reverse | Enumeration | |
return | void |
public Add ( Enumeration state, Enumeration priority, System |
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state | Enumeration | |
priority | Enumeration | |
stoppable | System |
|
reverse | Enumeration | |
offSet | Vector2 | |
return | void |
public Add ( Enumeration state, Enumeration priority, System |
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state | Enumeration | |
priority | Enumeration | |
stoppable | System |
|
offSet | Vector2 | |
return | void |
public Add ( Enumeration state, Enumeration priority, Vector2 offSet ) : void | ||
state | Enumeration | |
priority | Enumeration | |
offSet | Vector2 | |
return | void |
public Add ( Enumeration state, bool ifTrue ) : void | ||
state | Enumeration | |
ifTrue | bool | |
return | void |
public Add ( |
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stateElement | ||
return | void |
public Next ( Enumeration state ) : Enumeration.State | ||
state | Enumeration | |
return | Enumeration.State |