C# Class PartAngleDisplay.EditorWindow

Inheritance: UnityEngine.MonoBehaviour
Exibir arquivo Open project: Gerry1135/PartAngleDisplay

Public Methods

Method Description
Awake ( ) : void
EditorWindow ( ) : System
LateUpdate ( ) : void
LoadConfig ( ) : void
SaveConfig ( ) : void
Start ( ) : void
Update ( ) : void

Private Methods

Method Description
CreateUIObjects ( ) : void
DecreaseRotate ( String sAngle ) : String
GetDataStyle ( String str ) : GUIStyle
GetSingleOrZero ( String str ) : float
HandleCycleKey ( KeyCode keyCode, bool shiftDown, bool modDown, String &incValue ) : void
IncreaseRotate ( String sAngle ) : String
LayoutWindow ( ) : void
OnDestroy ( ) : void
OnGUI ( ) : void
ReadBool ( String val, bool &variable ) : void
ReadKeyCode ( String str, KeyCode &variable, KeyCode defValue ) : void
SetAppLaunchState ( ) : void
SetToolbarState ( ) : void
ShouldRotateKeysWork ( ) : bool
ToggleWindow ( ) : void
Trace ( String message ) : void
WindowGUI ( int windowID ) : void

Method Details

Awake() public method

public Awake ( ) : void
return void

EditorWindow() public method

public EditorWindow ( ) : System
return System

LateUpdate() public method

public LateUpdate ( ) : void
return void

LoadConfig() public method

public LoadConfig ( ) : void
return void

SaveConfig() public method

public SaveConfig ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void