C# Class PGCGame.CoreTypes.Utilities.Ship_Sprite

Inheritance: Sprite, ITimerSprite
Exibir arquivo Open project: GreatMindsRobotics/PGCGame

Public Properties

Property Type Description
engine ParticleEngine
gen RandomParticleGenerator
particles Microsoft.Xna.Framework.Graphics.Texture2D[]

Public Methods

Method Description
DrawNonAuto ( ) : void
Ship_Sprite ( Microsoft.Xna.Framework.Graphics.Texture2D texture, Vector2 location, SpriteBatch spriteBatch ) : System
TextureChanged ( ) : void
Update ( GameTime gt ) : void

Method Details

DrawNonAuto() public method

public DrawNonAuto ( ) : void
return void

Ship_Sprite() public method

public Ship_Sprite ( Microsoft.Xna.Framework.Graphics.Texture2D texture, Vector2 location, SpriteBatch spriteBatch ) : System
texture Microsoft.Xna.Framework.Graphics.Texture2D
location Vector2
spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch
return System

TextureChanged() public method

public TextureChanged ( ) : void
return void

Update() public method

public Update ( GameTime gt ) : void
gt Microsoft.Xna.Framework.GameTime
return void

Property Details

engine public_oe property

public ParticleEngine engine
return ParticleEngine

gen public_oe property

public RandomParticleGenerator gen
return RandomParticleGenerator

particles public_oe property

public Texture2D[],Microsoft.Xna.Framework.Graphics particles
return Microsoft.Xna.Framework.Graphics.Texture2D[]