C# Class OpenNos.GameObject.WearableInstance

Inheritance: ItemInstance, IWearableInstance
Exibir arquivo Open project: OpenNos/OpenNos Class Usage Examples

Public Methods

Method Description
Initialize ( ) : void
RarifyItem ( ClientSession session, RarifyMode mode, RarifyProtection protection, bool isCommand = false ) : void
SetRarityPoint ( ) : void
Sum ( ClientSession session, WearableInstance itemToSum ) : void
UpgradeItem ( ClientSession session, UpgradeMode mode, UpgradeProtection protection, bool isCommand = false ) : void
WearableInstance ( ) : System
WearableInstance ( System.Guid id ) : System
WearableInstance ( short vNum, byte amount ) : System

Method Details

Initialize() public method

public Initialize ( ) : void
return void

RarifyItem() public method

public RarifyItem ( ClientSession session, RarifyMode mode, RarifyProtection protection, bool isCommand = false ) : void
session ClientSession
mode RarifyMode
protection RarifyProtection
isCommand bool
return void

SetRarityPoint() public method

public SetRarityPoint ( ) : void
return void

Sum() public method

public Sum ( ClientSession session, WearableInstance itemToSum ) : void
session ClientSession
itemToSum WearableInstance
return void

UpgradeItem() public method

public UpgradeItem ( ClientSession session, UpgradeMode mode, UpgradeProtection protection, bool isCommand = false ) : void
session ClientSession
mode UpgradeMode
protection UpgradeProtection
isCommand bool
return void

WearableInstance() public method

public WearableInstance ( ) : System
return System

WearableInstance() public method

public WearableInstance ( System.Guid id ) : System
id System.Guid
return System

WearableInstance() public method

public WearableInstance ( short vNum, byte amount ) : System
vNum short
amount byte
return System