Property | Type | Description | |
---|---|---|---|
dead | bool | ||
monsterConstants | |||
moving | bool |
Method | Description | |
---|---|---|
MonsterUnit ( |
||
update ( |
Allows the unit to update itself.
|
public MonsterUnit ( |
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game | ||
Position | Vector3 | |
Rotation | Vector3 | |
Scale | Vector3 | |
monsterConstants | ||
return | System |
public update ( |
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gameTime | Provides a snapshot of timing values. | |
return | void |
public MonsterConstants,Helper monsterConstants | ||
return |