C# Class MyGame.MonsterUnit

Inheritance: Unit
Show file Open project: mahmoudbahaa/XNA-Game-project Class Usage Examples

Public Properties

Property Type Description
dead bool
monsterConstants Helper.MonsterConstants
moving bool

Public Methods

Method Description
MonsterUnit ( MyGame game, Vector3 Position, Vector3 Rotation, Vector3 Scale, MonsterConstants monsterConstants ) : System
update ( GameTime gameTime ) : void

Allows the unit to update itself.

Method Details

MonsterUnit() public method

public MonsterUnit ( MyGame game, Vector3 Position, Vector3 Rotation, Vector3 Scale, MonsterConstants monsterConstants ) : System
game MyGame
Position Vector3
Rotation Vector3
Scale Vector3
monsterConstants Helper.MonsterConstants
return System

update() public method

Allows the unit to update itself.
public update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime Provides a snapshot of timing values.
return void

Property Details

dead public property

public bool dead
return bool

monsterConstants public property

public MonsterConstants,Helper monsterConstants
return Helper.MonsterConstants

moving public property

public bool moving
return bool