프로퍼티 | 타입 | 설명 | |
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dead | bool | ||
monsterConstants | |||
moving | bool |
메소드 | 설명 | |
---|---|---|
MonsterUnit ( |
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update ( |
Allows the unit to update itself.
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public MonsterUnit ( |
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game | ||
Position | Vector3 | |
Rotation | Vector3 | |
Scale | Vector3 | |
monsterConstants | ||
리턴 | System |
public update ( |
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gameTime | Provides a snapshot of timing values. | |
리턴 | void |
public MonsterConstants,Helper monsterConstants | ||
리턴 |