Property | Type | Description | |
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Pads | MultipleJoysticks.GamePad[] |
Method | Description | |
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IMatchDisplay ( int controllernumber, string strButtonMap ) : void | ||
MatchDisplay ( ) : System | ||
SetControllerCommands ( int controllernumber, string Command, string buttons ) : void |
Method | Description | |
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Dispose ( bool disposing ) : void |
Clean up any resources being used.
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Method | Description | |
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InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor.
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btnSkip_Click ( object sender, EventArgs e ) : void | ||
button1_Click_1 ( object sender, EventArgs e ) : void | ||
button2_Click ( object sender, EventArgs e ) : void | ||
button3_Click ( object sender, EventArgs e ) : void | ||
tm1939SaveFile ( StreamWriter outputstream ) : void | ||
tmrtime_Tick ( object sender, EventArgs e ) : void |
protected Dispose ( bool disposing ) : void | ||
disposing | bool | true if managed resources should be disposed; otherwise, false. |
return | void |
public IMatchDisplay ( int controllernumber, string strButtonMap ) : void | ||
controllernumber | int | |
strButtonMap | string | |
return | void |
public SetControllerCommands ( int controllernumber, string Command, string buttons ) : void | ||
controllernumber | int | |
Command | string | |
buttons | string | |
return | void |