C# Class MultipleJoysticks.MatchDisplay

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Méthodes publiques

Свойство Type Description
Pads MultipleJoysticks.GamePad[]

Méthodes publiques

Méthode Description
IMatchDisplay ( int controllernumber, string strButtonMap ) : void
MatchDisplay ( ) : System
SetControllerCommands ( int controllernumber, string Command, string buttons ) : void

Méthodes protégées

Méthode Description
Dispose ( bool disposing ) : void

Clean up any resources being used.

Private Methods

Méthode Description
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

btnSkip_Click ( object sender, EventArgs e ) : void
button1_Click_1 ( object sender, EventArgs e ) : void
button2_Click ( object sender, EventArgs e ) : void
button3_Click ( object sender, EventArgs e ) : void
tm1939SaveFile ( StreamWriter outputstream ) : void
tmrtime_Tick ( object sender, EventArgs e ) : void

Method Details

Dispose() protected méthode

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
Résultat void

IMatchDisplay() public méthode

public IMatchDisplay ( int controllernumber, string strButtonMap ) : void
controllernumber int
strButtonMap string
Résultat void

MatchDisplay() public méthode

public MatchDisplay ( ) : System
Résultat System

SetControllerCommands() public méthode

public SetControllerCommands ( int controllernumber, string Command, string buttons ) : void
controllernumber int
Command string
buttons string
Résultat void

Property Details

Pads public_oe property

public GamePad[],MultipleJoysticks Pads
Résultat MultipleJoysticks.GamePad[]