C# Class MrGravity.Game_Objects.Static_Objects.PlayerEnd

Inheritance: StaticObject
Exibir arquivo Open project: DizWARE/Mr-Gravity Class Usage Examples

Public Properties

Property Type Description
MCurrentTexture Microsoft.Xna.Framework.Graphics.Texture2D
MTimer double

Public Methods

Method Description
Draw ( SpriteBatch canvas, GameTime gametime ) : void
PlayerEnd ( Microsoft.Xna.Framework.Content.ContentManager content, EntityInfo entity ) : Microsoft.Xna.Framework
UpdateFace ( double time ) : void

Method Details

Draw() public method

public Draw ( SpriteBatch canvas, GameTime gametime ) : void
canvas Microsoft.Xna.Framework.Graphics.SpriteBatch
gametime Microsoft.Xna.Framework.GameTime
return void

PlayerEnd() public method

public PlayerEnd ( Microsoft.Xna.Framework.Content.ContentManager content, EntityInfo entity ) : Microsoft.Xna.Framework
content Microsoft.Xna.Framework.Content.ContentManager
entity MrGravity.Import_Code.EntityInfo
return Microsoft.Xna.Framework

UpdateFace() public method

public UpdateFace ( double time ) : void
time double
return void

Property Details

MCurrentTexture public_oe property

public Texture2D,Microsoft.Xna.Framework.Graphics MCurrentTexture
return Microsoft.Xna.Framework.Graphics.Texture2D

MTimer public_oe property

public double MTimer
return double