C# Class Mooege.Core.GS.Actors.Monster

Inheritance: Living
Exibir arquivo Open project: xsochor/mooege Class Usage Examples

Public Methods

Method Description
Die ( ) : void
Die ( Player player ) : void
Monster ( Mooege.Core.GS.Map.World world, int snoId, TagMapEntry>.Dictionary tags ) : System
OnTargeted ( Player player, Mooege.Net.GS.Message.Definitions.World.TargetMessage message ) : void
Update ( ) : void

Private Methods

Method Description
PlayLore ( ) : void

Play lore if it's first kill for player

Method Details

Die() public method

public Die ( ) : void
return void

Die() public method

public Die ( Player player ) : void
player Player
return void

Monster() public method

public Monster ( Mooege.Core.GS.Map.World world, int snoId, TagMapEntry>.Dictionary tags ) : System
world Mooege.Core.GS.Map.World
snoId int
tags TagMapEntry>.Dictionary
return System

OnTargeted() public method

public OnTargeted ( Player player, Mooege.Net.GS.Message.Definitions.World.TargetMessage message ) : void
player Player
message Mooege.Net.GS.Message.Definitions.World.TargetMessage
return void

Update() public method

public Update ( ) : void
return void