C# Class MonoDevelop.Debugger.Soft.Unity.PlayerConnection.PlayerInfo

Exibir arquivo Open project: Tak/MonoDevelop.Debugger.Soft.Unity Class Usage Examples

Public Properties

Property Type Description
m_AllowDebugging bool
m_EditorGuid System.UInt32
m_Flags System.UInt32
m_Guid System.UInt32
m_IPEndPoint System.Net.IPEndPoint
m_Id string
m_Version System.Int32

Public Methods

Method Description
Parse ( string playerString ) : PlayerInfo
ToString ( ) : string

Method Details

Parse() public static method

public static Parse ( string playerString ) : PlayerInfo
playerString string
return PlayerInfo

ToString() public method

public ToString ( ) : string
return string

Property Details

m_AllowDebugging public_oe property

public bool m_AllowDebugging
return bool

m_EditorGuid public_oe property

public UInt32,System m_EditorGuid
return System.UInt32

m_Flags public_oe property

public UInt32,System m_Flags
return System.UInt32

m_Guid public_oe property

public UInt32,System m_Guid
return System.UInt32

m_IPEndPoint public_oe property

public IPEndPoint,System.Net m_IPEndPoint
return System.Net.IPEndPoint

m_Id public_oe property

public string m_Id
return string

m_Version public_oe property

public Int32,System m_Version
return System.Int32