Property | Type | Description | |
---|---|---|---|
gameType | ResourcePackSil.GameType | ||
main | |||
resourcePackMenu |
Method | Description | |
---|---|---|
CreateMenu ( ) : void | ||
Start ( ) : void | ||
Update ( ) : void |
Method | Description | |
---|---|---|
CreateMainGameObject ( |
Creates new game by setting game dimensions and starting main game script.
|
|
DropOther ( |
COROUTINE. Not selected buttons fall down.
|
|
SelectButton ( |
COROUTINE. Selected button flies towards camera. Also starts new game.
|
public ResourcePackSil.GameType gameType | ||
return | ResourcePackSil.GameType |