프로퍼티 | 타입 | 설명 | |
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gameType | ResourcePackSil.GameType | ||
main | |||
resourcePackMenu |
메소드 | 설명 | |
---|---|---|
CreateMenu ( ) : void | ||
Start ( ) : void | ||
Update ( ) : void |
메소드 | 설명 | |
---|---|---|
CreateMainGameObject ( |
Creates new game by setting game dimensions and starting main game script.
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DropOther ( |
COROUTINE. Not selected buttons fall down.
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SelectButton ( |
COROUTINE. Selected button flies towards camera. Also starts new game.
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