C# Class MMD.PMDInspector

Inheritance: UnityEditor.Editor
Exibir arquivo Open project: hecomi/StereoAR-for-Unity

Public Properties

Property Type Description
rigidFlag bool
shader_type ShaderType
use_ik bool
use_mecanim bool

Public Methods

Method Description
OnInspectorGUI ( ) : void

Inspector上のGUI描画処理を行います

Private Methods

Method Description
setup ( ) : void

pmd_headerとデフォルトコンフィグの設定

Method Details

OnInspectorGUI() public method

Inspector上のGUI描画処理を行います
public OnInspectorGUI ( ) : void
return void

Property Details

rigidFlag public_oe property

public bool rigidFlag
return bool

shader_type public_oe property

public ShaderType shader_type
return ShaderType

use_ik public_oe property

public bool use_ik
return bool

use_mecanim public_oe property

public bool use_mecanim
return bool