C# Class ME3Explorer.Unreal.Classes.AnimSequence

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Public Properties

Property Type Description
CompressedBlob byte[]
CompressedTrackOffsets List
KeyEncodingFormat int
MyIndex int
NumFrames int
Props List
RateScale float
RotationCompressionFormat int
SequenceLength float
SequenceName int
Unknown int
bIsAdditive bool
bNoLoopingInterpolation bool
data byte[]
m_pBioAnimSetData int
pcc ME3Package

Public Methods

Method Description
AnimSequence ( ME3Package Pcc, int Index ) : System
DecompressVector3 ( System.Vector3 v ) : System.Vector4
GetArrayContent ( byte raw ) : byte[]
GetArrayCount ( byte raw ) : int
ImportKeys ( System.Vector3 loc, System.Vector4 rot, int time ) : void
ReadCompressedBlob ( ) : void
ReadTrackOffsets ( byte raw ) : void
ReadVector3 ( int pos ) : System.Vector3
ReadVector4 ( int pos ) : System.Vector4
SaveChanges ( ) : void
ToTree ( ) : TreeNode
TracksToTree ( ) : TreeNode

Method Details

AnimSequence() public method

public AnimSequence ( ME3Package Pcc, int Index ) : System
Pcc ME3Package
Index int
return System

DecompressVector3() public method

public DecompressVector3 ( System.Vector3 v ) : System.Vector4
v System.Vector3
return System.Vector4

GetArrayContent() public method

public GetArrayContent ( byte raw ) : byte[]
raw byte
return byte[]

GetArrayCount() public method

public GetArrayCount ( byte raw ) : int
raw byte
return int

ImportKeys() public method

public ImportKeys ( System.Vector3 loc, System.Vector4 rot, int time ) : void
loc System.Vector3
rot System.Vector4
time int
return void

ReadCompressedBlob() public method

public ReadCompressedBlob ( ) : void
return void

ReadTrackOffsets() public method

public ReadTrackOffsets ( byte raw ) : void
raw byte
return void

ReadVector3() public method

public ReadVector3 ( int pos ) : System.Vector3
pos int
return System.Vector3

ReadVector4() public method

public ReadVector4 ( int pos ) : System.Vector4
pos int
return System.Vector4

SaveChanges() public method

public SaveChanges ( ) : void
return void

ToTree() public method

public ToTree ( ) : TreeNode
return System.Windows.Forms.TreeNode

TracksToTree() public method

public TracksToTree ( ) : TreeNode
return System.Windows.Forms.TreeNode

Property Details

CompressedBlob public_oe property

public byte[] CompressedBlob
return byte[]

CompressedTrackOffsets public_oe property

public List CompressedTrackOffsets
return List

KeyEncodingFormat public_oe property

public int KeyEncodingFormat
return int

MyIndex public_oe property

public int MyIndex
return int

NumFrames public_oe property

public int NumFrames
return int

Props public_oe property

public List Props
return List

RateScale public_oe property

public float RateScale
return float

RotationCompressionFormat public_oe property

public int RotationCompressionFormat
return int

SequenceLength public_oe property

public float SequenceLength
return float

SequenceName public_oe property

public int SequenceName
return int

Unknown public_oe property

public int Unknown
return int

bIsAdditive public_oe property

public bool bIsAdditive
return bool

bNoLoopingInterpolation public_oe property

public bool bNoLoopingInterpolation
return bool

data public_oe property

public byte[] data
return byte[]

m_pBioAnimSetData public_oe property

public int m_pBioAnimSetData
return int

pcc public_oe property

public ME3Package pcc
return ME3Package