C# Class ME3Explorer.Unreal.Classes.AnimSequence

Show file Open project: ME3Explorer/ME3Explorer Class Usage Examples

Public Properties

Property Type Description
CompressedBlob byte[]
CompressedTrackOffsets List
KeyEncodingFormat int
MyIndex int
NumFrames int
Props List
RateScale float
RotationCompressionFormat int
SequenceLength float
SequenceName int
Unknown int
bIsAdditive bool
bNoLoopingInterpolation bool
data byte[]
m_pBioAnimSetData int
pcc ME3Package

Public Methods

Method Description
AnimSequence ( ME3Package Pcc, int Index ) : System
DecompressVector3 ( System.Vector3 v ) : System.Vector4
GetArrayContent ( byte raw ) : byte[]
GetArrayCount ( byte raw ) : int
ImportKeys ( System.Vector3 loc, System.Vector4 rot, int time ) : void
ReadCompressedBlob ( ) : void
ReadTrackOffsets ( byte raw ) : void
ReadVector3 ( int pos ) : System.Vector3
ReadVector4 ( int pos ) : System.Vector4
SaveChanges ( ) : void
ToTree ( ) : TreeNode
TracksToTree ( ) : TreeNode

Method Details

AnimSequence() public method

public AnimSequence ( ME3Package Pcc, int Index ) : System
Pcc ME3Package
Index int
return System

DecompressVector3() public method

public DecompressVector3 ( System.Vector3 v ) : System.Vector4
v System.Vector3
return System.Vector4

GetArrayContent() public method

public GetArrayContent ( byte raw ) : byte[]
raw byte
return byte[]

GetArrayCount() public method

public GetArrayCount ( byte raw ) : int
raw byte
return int

ImportKeys() public method

public ImportKeys ( System.Vector3 loc, System.Vector4 rot, int time ) : void
loc System.Vector3
rot System.Vector4
time int
return void

ReadCompressedBlob() public method

public ReadCompressedBlob ( ) : void
return void

ReadTrackOffsets() public method

public ReadTrackOffsets ( byte raw ) : void
raw byte
return void

ReadVector3() public method

public ReadVector3 ( int pos ) : System.Vector3
pos int
return System.Vector3

ReadVector4() public method

public ReadVector4 ( int pos ) : System.Vector4
pos int
return System.Vector4

SaveChanges() public method

public SaveChanges ( ) : void
return void

ToTree() public method

public ToTree ( ) : TreeNode
return System.Windows.Forms.TreeNode

TracksToTree() public method

public TracksToTree ( ) : TreeNode
return System.Windows.Forms.TreeNode

Property Details

CompressedBlob public property

public byte[] CompressedBlob
return byte[]

CompressedTrackOffsets public property

public List CompressedTrackOffsets
return List

KeyEncodingFormat public property

public int KeyEncodingFormat
return int

MyIndex public property

public int MyIndex
return int

NumFrames public property

public int NumFrames
return int

Props public property

public List Props
return List

RateScale public property

public float RateScale
return float

RotationCompressionFormat public property

public int RotationCompressionFormat
return int

SequenceLength public property

public float SequenceLength
return float

SequenceName public property

public int SequenceName
return int

Unknown public property

public int Unknown
return int

bIsAdditive public property

public bool bIsAdditive
return bool

bNoLoopingInterpolation public property

public bool bNoLoopingInterpolation
return bool

data public property

public byte[] data
return byte[]

m_pBioAnimSetData public property

public int m_pBioAnimSetData
return int

pcc public property

public ME3Package pcc
return ME3Package